adrienabbey / REALLY-kinda-BAD-IDLE-GAME-Just-Kidding-The-Prequel-II

Team Project for Introduction to Software Engineering
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Critical Balancing Issues (Check Comments, DO NOT CLOSE) #106

Closed adrienabbey closed 6 months ago

adrienabbey commented 6 months ago

Like the 'Critical Bug Fixes' issue, this should focus on any balancing issues that block the player's progression, such as the unkillable Hobo Goblin that still plagues our adventurers. This should NOT include non-critical balancing issues.

Add comments here for any balancing issues found that need to be addressed before the code freeze date of April 5th.

Do NOT close this issue until all the commented issues have been resolved!

adrienabbey commented 6 months ago

The Hobo Goblin is nearly unkillable.

Several ways to address this issue:

  1. Increase the player starting stats. This will be the easiest. Or reduce the Hobo Goblin's stats.
  2. Change the combat algorithm to favor the player more, and/or add additional systems that favor the player. Magic is good, but not good enough to win this fight.
  3. Reduce/remove the encounter rate.
ldav99 commented 6 months ago

Hobogoblin is now killable.