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adriengivry
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Overload
3D game engine with lua scripting
https://overloadengine.org/
MIT License
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missing dll
#308
maybegeorge01
closed
2 weeks ago
1
Asset view camera is going crazy
#307
adriengivry
opened
1 month ago
0
Fix/gizmos translation
#306
maxbrundev
closed
1 month ago
0
Add hint to prioritize AMD discrete GPU
#305
adriengivry
opened
3 months ago
1
Some suggestions
#304
dosusang
closed
4 months ago
1
Extract textures from fbx files
#303
dosusang
opened
5 months ago
0
ADD Skeletal animation
#302
WOLFxxxxxx
opened
6 months ago
0
Update msbuild.yml
#301
litelawliet
closed
6 months ago
0
Fixed hover outline not rendering
#300
adriengivry
closed
3 months ago
0
[Regression] Outline on hover isn't working anymore
#299
adriengivry
closed
3 months ago
0
Setup unit tests with GitHub workflow
#298
adriengivry
opened
9 months ago
0
Add support for USD scenes import
#297
adriengivry
opened
9 months ago
0
Abstract the `ScriptInterpreter` to allow for multiple implementations (Lua, Python, C#)
#296
adriengivry
opened
9 months ago
0
Components `OnDisable` and `OnDestroy` logic doesn't match `OnAwake`, `OnEnable`, and `OnStart`
#295
adriengivry
opened
9 months ago
0
Consider updating Overload C++ version from 17 to 20
#294
adriengivry
opened
9 months ago
1
Investigate dropping OvUI to follow the IMGUI paradigm
#293
adriengivry
opened
10 months ago
1
Implement a tool (debug only) to track memory allocations during the lifecycle of our applications
#292
adriengivry
opened
10 months ago
0
`OvMaths::Internal::TransformNotifier` shouldn't be referred to in any .h file
#291
adriengivry
opened
10 months ago
0
We should perform a pass to update parts of the engine that aren't in line with our current coding conventions.
#290
adriengivry
opened
10 months ago
0
Updated coding conventions in `CONTRIBUTING.md`
#289
adriengivry
closed
10 months ago
1
Undo and redo operations in the editor.
#288
TangChen160186
closed
10 months ago
1
WidgetContainer memory management refacto
#287
maxbrundev
opened
10 months ago
0
Asset Browser rework
#286
adriengivry
opened
10 months ago
0
Move editor textures from `RawTextures` to proper image files
#285
adriengivry
opened
10 months ago
0
Remove redundant code in components by using inheritence instead of adding an abstraction layer
#284
adriengivry
opened
10 months ago
0
`FMatrix3` and `FMatrix4` are initialized using `memcpy`
#283
adriengivry
opened
10 months ago
0
Remove serialization unnecessary `p_doc` parameter
#282
adriengivry
opened
10 months ago
0
Use of RAII idiom for the WidgetContainer class
#281
maxbrundev
opened
10 months ago
0
Implement an abstraction layer for buffers and resources
#280
adriengivry
opened
10 months ago
0
Fixing HardwareInfo panel memory leak
#279
maxbrundev
closed
10 months ago
3
HardwareInfo Panel widgets memory leak
#278
maxbrundev
closed
10 months ago
2
`OvRendering` Rework: Better Rendering capabilities, less redundancy, and code clean-up
#277
adriengivry
closed
6 months ago
1
Adding vertices count to the FrameInfo panel
#276
maxbrundev
closed
10 months ago
0
Add vertices count to the FrameInfo Panel
#275
maxbrundev
closed
10 months ago
0
Added a format helper to number
#274
litelawliet
closed
10 months ago
0
Formatting number to be easier to read
#273
litelawliet
closed
10 months ago
0
Added details about the driver in `HardwareInfo`
#272
adriengivry
closed
10 months ago
0
Fixed Material Manager Reload
#271
adriengivry
closed
10 months ago
0
Added `FrameInfo` editor panel
#270
adriengivry
closed
10 months ago
0
Adding support for shader includes pre-processor directives
#269
adriengivry
closed
1 month ago
4
Clear scene view highlighted actor when the mouse exists the view
#268
adriengivry
closed
10 months ago
0
Clear highlighted actor when the mouse cursor exits the scene view
#267
adriengivry
closed
10 months ago
0
Double clicking on a scene opens it
#266
adriengivry
closed
10 months ago
0
Fixed a crash when changing scene while highlighting an actor
#265
adriengivry
closed
10 months ago
3
Switching scene while highlighting an actor causes a crash
#264
adriengivry
closed
10 months ago
0
Fixed an issue where deleting an actor would leave an empty expandable tree node
#263
adriengivry
closed
10 months ago
0
Added actor rename option
#262
adriengivry
closed
10 months ago
0
Bump GLFW3
#261
litelawliet
closed
6 months ago
5
Add an option to rename an Actor from its hierarchy contextual menu
#260
adriengivry
closed
10 months ago
0
Missing documentation for `GetMinor` in `Matrix4`
#259
adriengivry
opened
1 year ago
1
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