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TheOtherGame
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System header
#9
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aduImperfect
opened
7 years ago
aduImperfect
commented
7 years ago
The system header contains the SystemType enumeration types: Graphics, Physics, Input, Audio, UI, Gameplay.
It should contain the system class which should create the System based on the SystemType.
It contains the Initialization(), Update(based on dt) and CleanUp() functionalities along with the FlushToEditor() and GetSystemType() functions.
Also, it inherits some of the properties from MessageListener which is currently not-implemented.