Open porfirioribeiro opened 10 years ago
flambe can directly build for android and ios, why not use that instead? As of now CacoonJS is very early in the development cycle and many advanced features sometimes fail.
I haven't tried Cocoon yet, but it's definitely compatible with Flambe after a few tweaks.
The Nickelodeon games mentioned in this article are all Flambe running on CocoonJS: http://venturebeat.com/2013/11/26/nickelodeon-taps-startup-ludei-to-create-html5-games-that-dont-suck-when-it-comes-to-performance
Maybe Ludei would be interested in contributing the changes they needed to make for that? cc @hyperandroid @ludei
I tried runing some of the flambe demos on CocoonJS but looks like pointer clicks are not working...
For example in shmup game, i can't pass the home screen since click on play button does nothing :-1:
Maybe flambe is using some touch event that isn't supported by CocoonJS?