aduros / flambe

Rapidly cook up games for HTML5, Flash, Android, and iOS.
https://github.com/aduros/flambe/wiki
MIT License
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Unable to build android apk #280

Closed justnajm closed 10 years ago

justnajm commented 10 years ago

Hi,

Thanks for great tool like flambe

For some reason I am unable to build apk file, I have tried multiple things such as downloading new air sdk, using adob air gaming sdk, also tried to change the air version for project but unable to change it ( how can I change it from 4 to 3.9 or so? ) as it was the problem with starling and thats how I build apk there

\flambe-demos-master\particles\build.cache\air\config-android.xml: error 102: Invalid namespace http://ns.adobe.com/air/application/4.0

Please help. Thanks.

aduros commented 10 years ago

Try upgrading to AIR 4.0+.

justnajm commented 10 years ago

Fixed :) thanks

quinnhoener commented 9 years ago

I'm having this exact same problem. I'm on: Flambe 4.1.0 AIR SDK 17.0.0.144 Mac OSX 10.10.2

I've tried by using a new flambe project and also using the https://github.com/aduros/flambe-demos/tree/master/extensions project.

Thanks for any help.

quinnhoener commented 9 years ago

Ok, for some reason even though I installed the latest AIR SDK, running adt -version in Terminal is saying it's still set to 3.5.0... Trying to figure out how to point that to the correct adt version.

quinnhoener commented 9 years ago

Fixed it! For anyone else who has issues, I was trying to replace the adt and adl executables in my usr/local/bin/ folder, since that's where I previously had them. But for some reason it wouldn't update to the latest version. So I deleted the ones in /usr/local/bin/ and just added a new folder to my $PATH on my machine to a new folder where the AdobeAIRSDK folder is.