aduros / flambe

Rapidly cook up games for HTML5, Flash, Android, and iOS.
https://github.com/aduros/flambe/wiki
MIT License
745 stars 118 forks source link

flambe build flash stops working after flambe update #293

Closed m4nti5 closed 10 years ago

m4nti5 commented 10 years ago

Hi all!, I made a flambe update today and after the flambe-4.1 installation finished I tried to build my project using flambe build flash --debug and I got this output:

Building: build/web/targets/main-flash.swf haxe -main centipede.Main -lib flambe -cp src -dce full -debug --no-opt --no-inline --macro flambe.platform.ManifestBuilder.use("build/web/assets") --flash-strict -swf-header 640:480:60:000000 -D fdb -D advanced-telemetry -swf-version 11.2 -swf build/web/targets/main-flash.swf /usr/lib/haxe/lib/hxsl/2,0,5/hxsl/AgalCompiler.hx:240: characters 8-12 : Expected constructor for enum format.agal.Opcode /usr/lib/haxe/lib/hxsl/2,0,5/hxsl/AgalCompiler.hx:269: characters 154-158 : Identifier 'OSgn' is not part of enum format.agal.Opcode (Suggestions: OSin, OSge) /usr/lib/haxe/lib/hxsl/2,0,5/hxsl/AgalCompiler.hx:269: characters 154-163 : Expected constructor for enum format.agal.Opcode

aduros commented 10 years ago

Try running haxelib update format and saying "yes" to the prompt.

m4nti5 commented 10 years ago

Hi!, thanks for the response, I ended up solving reinstalling everything, I should've post that earlier, sorry.