aduros / flambe

Rapidly cook up games for HTML5, Flash, Android, and iOS.
https://github.com/aduros/flambe/wiki
MIT License
744 stars 118 forks source link

Conditionals for disabling smoothing & texture filtering #304

Closed modjke closed 9 years ago

modjke commented 9 years ago

So now you can turn off smoothing / anti-aliasing / filtering (sets it to nearest) individually for each platform. -D flambe_webgl_force_nearest -D flambe_stage3d_force_nearest -D flambe_canvas_disable_smoothing

Take into account that with -D flambe_webgl_force_nearest flambe will ignore -D flambe_webgl_enable_mipmapping -D flambe_webgl_enable_linear

Jorjon commented 9 years ago

This looks great!