adventuregamestudio / ags

AGS editor and engine source code
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XCode 11 support for AGS iOS project #2421

Closed Ishitori closed 1 week ago

Ishitori commented 1 week ago

Describe the problem I am trying to compile AGS for iOS, but unfortunately I have an old mac version with XCode 11.3.1 installed on MacOS Mojave 11.3.1 (the last one that supported 32-bit apps.) The ags/iOS/xcode/ags/AGS.xcodeproj is stored in XCode 14 and it cannot be opened in an earlier version of XCode.

As far as I understand, there is no particular requirement for this project to be compatible only with XCode 14 and higher.

Suggested change The error message suggests to "Adjust the project format using a compatible version of Xcode to allow it to be opened by this version of Xcode."

Could someone please re-save the project file with a support of an XCode 11? Here how it supposed to look: https://forums.developer.apple.com/forums/thread/689451

@edmundito, please? :)

edmundito commented 1 week ago

Hello, it looks like from my Xcode, I can only downgrade it as low as Xcode 12. You could try re-creating the project for that version, but I'd have to write up how to set it up.

Ishitori commented 1 week ago

If you could write up how to set it up, that would be much appreciated!

Ishitori commented 1 week ago

I have manually changed the project version from 56 to 52 and then opened it in XCode 11 :) Then I resolved the dependencies and it worked just fine on iPhone emulator!

Thank you!