Closed TokMor closed 2 years ago
I agree this is a bug. Would it be correct to say you haven't seen this except for RHS-only combinators? It should be easy enough to remove RHS signals from the symbol table.
Correct. This only happens where I'm reading signals I use as inputs that other circuits are generating such as a status or initial settings.
This should be working now. Please let me know
https://github.com/aebabis/factorio-state-machine/commit/32506525eddb400c35a4c08c7fecd8af2445df79
Again, my apologies it took a while for me to get back to this project. But this looks like it is working properly now.
Thanks for fixing!
Pretty sure this is a bug, but potentially is a "as expected". When a signal is only used as an input (I.E. used as the right side of an assignment string, never as the left side), there is still a tracking combinator created for it in the BP. Manually removing the combinator before turning on the S combinator corrects the issue. So ideally, the BP would not generate a tracking combinator for a signal unless it appears on the left side of an assignment string. In the example above, the D constant combinator is set to 10, and that amount is added to the total every tick. The boxed D+0=>D arithmetic combinator should not have been output to the BP. Sample code to generate this: 10: A = D => 20 20: =>20