Open yehot opened 8 years ago
@yehot 我这边是好的哦
恩,这里是崩溃的堆栈信息,可以参考下:
__cxa_throw frame #1: 0x000000011f7a2c99 AudioCodecs
ACBaseCodec::GetPropertyInfo(unsigned int, unsigned int&, unsigned char&) + 461
frame #2: 0x000000011f82a68e AudioCodecsGetPropertyInfo(void*, unsigned int, unsigned int*, unsigned char*) + 38 frame #3: 0x00000001031de6d2 AudioToolbox
CodecConverter::CheckInitialize(void const, unsigned int) + 434
frame #4: 0x00000001031de394 AudioToolbox`CodecConverter::CodecConverter(OpaqueAudioComponent&, OpaqueAudioComponentInstance, StreamDescPair const&, StreamDescPair const&, bool, AudioConverterPrimeInfo const&) + 596
frame #5: 0x00000001031e3a2e AudioToolbox`CodecDecoderFactory::BuildCodecConverterChain(StreamDescPair const&, ChainBuildSettings const&, AudioConverterChain, PCMConverterFactory_) + 270
frame #6: 0x00000001031c4020 AudioToolboxConverterRegistry::CreateConverter(StreamDescPair const&, AudioConverterChain__, unsigned int, AudioClassDescription const_) + 272 frame #7: 0x00000001031ad274 AudioToolbox
AudioConverterNewInternal + 340
frame #8: 0x0000000103210c69 AudioToolbox`AudioQueueObject::AudioQueueObject(bool, bool, AudioStreamBasicDescription const&, unsigned int, AQRemoteClient&, AudioQueueOwner, audit_tokent, unsigned int, int&) + 2313
frame #9: 0x000000010321174a AudioToolbox`AudioQueueObject::AudioQueueObject(bool, bool, AudioStreamBasicDescription const&, unsigned int, AQRemoteClient&, AudioQueueOwner, audit_token_t, unsigned int, int&) + 74
frame #10: 0x0000000103246802 AudioToolboxAQServer_NewQueue + 642 frame #11: 0x00000001032521a6 AudioToolbox
AudioQueueNew(bool, AudioStreamBasicDescription const, TCACallback<void, void> const&, CACallbackTarget const&, unsigned int, unsigned int, OpaqueAudioQueue*) + 374
frame #12: 0x0000000103252021 AudioToolboxAudioQueueNewOutput + 81 frame #13: 0x000000010f94fbeb MediaToolbox
FigAudioQueueTimingShimNewOutput + 35
frame #14: 0x000000010f8206fc MediaToolboxsubaq_createSubAudioQueue + 696 frame #15: 0x000000010f820149 MediaToolbox
FigAudioQueueCreate + 749
frame #16: 0x000000010f8dc1e2 MediaToolboxFigAudioQueueRenderPipelineCreate + 637 frame #17: 0x000000010f88d267 MediaToolbox
fp_buildAudioRenderPipelineForTrack + 897
frame #18: 0x000000010f889918 MediaToolboxitemfig_rebuildRenderPipelinesAndBoss + 3572 frame #19: 0x000000010f88844b MediaToolbox
playerfig_prepareWorkingItem2 + 165
frame #20: 0x000000010f8881af MediaToolboxplayerfig_prepareWorkingItem + 120 frame #21: 0x000000010f89de01 MediaToolbox
itemfig_assetPropertyBatchLoaded_prepareWorkingItem_f + 150
frame #22: 0x000000010628149b libdispatch.dylib_dispatch_client_callout + 8 frame #23: 0x00000001062678ec libdispatch.dylib
_dispatch_queue_drain + 2215
frame #24: 0x0000000106266e0d libdispatch.dylib_dispatch_queue_invoke + 601 frame #25: 0x0000000106269a56 libdispatch.dylib
_dispatch_root_queue_drain + 1420
frame #26: 0x000000010626ba16 libdispatch.dylib_dispatch_worker_thread + 133 frame #27: 0x00000001065b29b1 libsystem_pthread.dylib
_pthread_body + 131
frame #28: 0x00000001065b292e libsystem_pthread.dylib_pthread_start + 168 frame #29: 0x00000001065b0385 libsystem_pthread.dylib
thread_start + 13@yehot stop reson = breakpoint?断点?
真的是哔了狗了,加的 po $arg1 的全局断点造成的。谢啦!
Hi,不管在哪个页面,点击播放视频都会崩溃