Closed Haselnussbomber closed 1 week ago
Field size exceeds struct size in Client::Graphics::Render::ShadowCamera with field Camera Field overlap detected in Client::Game::Camera with field ViewMatrix Field overlap detected in Client::Game::Camera with field RenderCamera
I think they are just temporarily stored there, so I named it QueuedBattleTalks.
Also, ShowBattleTalkImage was missing 2 arguments.