Open KrisDavie opened 2 years ago
Minimum working implementation of a three.js viewer which uses shaders to draw points.
Locally (with devtools closed!) I could display >15 million points and still reliably scroll around.
Some of this code is still very hacky (project ID is hardcoded in data.py still.
data.py
Note that, because I had to manually adjust the time on my laptop, the most recent commit (223e729) appears to be the 3rd most recent
Minimum working implementation of a three.js viewer which uses shaders to draw points.
Locally (with devtools closed!) I could display >15 million points and still reliably scroll around.
Some of this code is still very hacky (project ID is hardcoded in
data.py
still.