aerys / minko

3D framework for web, desktop and mobile devices.
http://minko.io
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Alpha kill of pixels in materials with alphaThreshold enabled doesn't happen when the phong effect goes multipass #130

Closed Tortenazor closed 10 years ago

Tortenazor commented 11 years ago

Hi

Alpha if textures works properly when the phong effect is in singlepass mode. When you have ambient, directional and point lights and effect goes multiplass, the alpha is lost and the pixel becomes 100% solid white instead

image

warrenseine commented 10 years ago

Closing for inactivity. Please report to the new repository if still problematic (http://github.com/aerys/minko-as3).