aerys / minko

3D framework for web, desktop and mobile devices.
http://minko.io
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assets() function is unused in osx10.9 #177

Closed Angluca closed 10 years ago

Angluca commented 10 years ago

I'm sorry my english is poor, Hope you can know my mean. use minko release v3.0.

If I call sceneManager->assets()->queue("effect/Basic.effect"); Can not find ./effect/basic.effect, Because assets() function is unused, It's not join ./assert path, So I must call sceneManager->assets()->queue("asset/effect/Basic.effect") if I want it to run success. image

And why build it can not generate xxx.app binary file, image How to generate xxx.app if I use gmake-clang.sh?(xxx.app is a directory and excute file in osx)

JMLX42 commented 10 years ago

You must give us a lot more details:

Angluca commented 10 years ago

Oh, Master branch is ok,