Closed dgriffith0 closed 4 months ago
In that case you need to set up a backend for this. You could most easily do this by modifying the mod_raycast or rapier backends; it's probably only a few lines.
If we want to support this OOTB in this plugin, we would need to add this feature to relevant backends, to allow them to hit test against hidden objects, and a way to configure this. I'm not exactly sure what that would look like.
Thanks for the suggestion. Was able to get it working by modifying raycast back end.
I have a use case where I want to click an object that isn't rendered to the screen. For example imagine a greedily meshed cube that was originally a 2x2 set of cubes. I would like to retrieve the entities of the individual hidden cubes and not the rendered mesh.