Closed atomicbeef closed 8 months ago
Currently, when the FloatingOrigin component is removed from one entity and added to another, no GlobalTransforms are updated. This can cause problems for things like switching between playable characters that are in different GridCells.
FloatingOrigin
GlobalTransform
GridCell
Thank you, really appreciate the tests.
Currently, when the
FloatingOrigin
component is removed from one entity and added to another, noGlobalTransform
s are updated. This can cause problems for things like switching between playable characters that are in differentGridCell
s.