Open afloresescarcega opened 5 years ago
Make sure we're using world coordinates.
As I have have explained in #3 , this is being done on the CPU. We should really consider moving this to GPU. One huge suspicion for this is because there was not enough noise in the inputs (x, y, z) before being handed off to the noise function. When the perlin noise generator code was ported to the CPU, that was one of the fixes that made if work well.