Closed afonsolage closed 5 months ago
After reusing Vec<voxel::Face>
on meshing::generate_vertices
it doesn't seem to have much improvement, even tho the temporary allocations was reduced.
Benchmark 1: cargo run -p projekto_server --example server_bench --no-default-features
Time (mean ± σ): 9.609 s ± 0.551 s [User: 20.467 s, System: 0.342 s]
Range (min … max): 8.728 s … 10.256 s 10 runs
This issue is just to keep track of optimization that I'll do on current terrain generation speed. Currently testing with landscape radius of 4.