The equipment should follow the standard RPG style where each equippable item has its own slot. Each item on inventory should have a slow also, but they can be stacked (up to 999) and there is a maximum weight of items witch you can carry (to avoid sploits, we should have a sane-check maximum off 230 slots on inventory, this should be more than enough for most cases).
If players carries above 100% of its maximum weight, it gets the following debuffs in movement speed:
Add inventory interface with two main infos:
The equipment should follow the standard RPG style where each equippable item has its own slot. Each item on inventory should have a slow also, but they can be stacked (up to 999) and there is a maximum weight of items witch you can carry (to avoid sploits, we should have a sane-check maximum off 230 slots on inventory, this should be more than enough for most cases).
If players carries above 100% of its maximum weight, it gets the following debuffs in movement speed: