Current A-Frame here is 0.7.0 which is old and doesn't have many fixes. For example, it works purely with Oculus Browser on Go / Quest.
Updating A-Frame is not simple job, though. First of all AFRAME.TWEEN is removed, but it can be easily re-integrated. Also some components were re-worked, for example there is no 'dolly' anymore in look-controls.
The worst of all is the upgrade of THREE.JS to version 101 (from 95): there are multiple issues with this in terms of removed / deprecated functionality (like JSONLoader or Geometry).
I've made a half-way integration with AFRAME from Nov 2018 (the last rev when it still had 3js 0.95). You can find it here: https://github.com/Artyom17/a-blast/tree/gh-pages and test here: https://artyom17.github.io/a-blast/. It is far from being ideal (that is why I am not creating PR), but it works on Oculus Quest (with some issues, like lack of AA and "Restart" doesn't work for some reasons, however, I am not sure if it ever worked).
New A-Frame is also required for https://github.com/aframevr/a-blast/pull/131
Current A-Frame here is 0.7.0 which is old and doesn't have many fixes. For example, it works purely with Oculus Browser on Go / Quest. Updating A-Frame is not simple job, though. First of all AFRAME.TWEEN is removed, but it can be easily re-integrated. Also some components were re-worked, for example there is no 'dolly' anymore in look-controls. The worst of all is the upgrade of THREE.JS to version 101 (from 95): there are multiple issues with this in terms of removed / deprecated functionality (like JSONLoader or Geometry). I've made a half-way integration with AFRAME from Nov 2018 (the last rev when it still had 3js 0.95). You can find it here: https://github.com/Artyom17/a-blast/tree/gh-pages and test here: https://artyom17.github.io/a-blast/. It is far from being ideal (that is why I am not creating PR), but it works on Oculus Quest (with some issues, like lack of AA and "Restart" doesn't work for some reasons, however, I am not sure if it ever worked). New A-Frame is also required for https://github.com/aframevr/a-blast/pull/131