Closed feiss closed 8 years ago
Animations can be started by calling obj.playAnimation('anim_name').
obj.playAnimation('anim_name')
Afterwards, the animation can be started or paused using the obj.animation property of class THREE.AnimationAction (Ej.: obj.animation.stop() )
obj.animation
obj.animation.stop()
for the moment, I think only one animation can be exported from blender, called "default".. :/
Animations can be started by calling
obj.playAnimation('anim_name')
.Afterwards, the animation can be started or paused using the
obj.animation
property of class THREE.AnimationAction (Ej.:obj.animation.stop()
)