aframevr / aframe

:a: Web framework for building virtual reality experiences.
https://aframe.io/
MIT License
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Sound in 360 video not tracked #2001

Closed vrimaginar closed 8 years ago

vrimaginar commented 8 years ago

The sound in a 360 degree video is not tracked. If you make a video with the Gear 360 and play it in the Gear VR the Oculus software is tracking the sound when you move your head. Is this possible with Aframe?

ngokevin commented 8 years ago

You can take the stereo sound source from the video and use the positional sound component for left and right, perhaps?

vrimaginar commented 8 years ago

So, demux video and sound and position both in the same direction with Aframe? I guess it would work if both are in sync when the video and sound start playing. I will experiment with it, thanks.

I wonder if the Gear 360 records binaural sound.

ngokevin commented 8 years ago

The 360 devices are focused on images rather than video capture, so I'd be surprised. The videos you saw were maybe professionally produced with binaural mics and rigs?

vrimaginar commented 8 years ago

No they were not taken with professional rigs .When you take a video with the Gear 360 it has sound tracking in the Gear VR (I have both). However the video's don't have sound tracking on youtube, for instance. I did see a video once taken with the LG 360 cam that had sound tracking on youtube.

But I think you're right in saying that they don't have binaural recording capacities.

ngokevin commented 8 years ago

I recommend demuxing the audio from video and place the sounds where you want with the positional sound component.