⚠️ - Happened only on Firefox - tested versions (same on all devices): 93.2.0 / 94.0.0-beta.5
When I launch the 360 videos on these examples above I have a black screen.
It looks like the video is launched because I have a sound from my devices.
FYI : I used Angular to reproduce it by myself and to try to solve it without any success.
If someone has an idea I should be glad to hear it :)
Logs information:
Angular is running in development mode. Call enableProdMode() to enable production mode. core.js:28072:16
webvr-polyfill: Invalid timestamps detected: Timestamp from devicemotion outside expected range. aframe-master.js:52272:14
core:a-assets:warn Asset loading timed out in 60000 ms aframe-master.js:2201:32
THREE.Color: Unknown color transparent 2 aframe-master.js:13876:12
Use of the orientation sensor is deprecated. zone.js:1752:42
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
WebGL warning: tex(Sub)Image[23]D: Resource has no data (yet?). Uploading zeros. aframe-master.js:22533:18
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization. aframe-master.js:19142:6
Note:
Work on IOS - Firefox / Safari / Chrome (with the same code / examples above)
Work on Android - Chrome / Samsung Browser / Huawei Browser (with the same code/examples above)
All my local tests were done on HTTPS
Description:
Description:
⚠️ - Happened only on Firefox - tested versions (same on all devices): 93.2.0 / 94.0.0-beta.5
When I launch the 360 videos on these examples above I have a black screen. It looks like the video is launched because I have a sound from my devices.
I tried several things as a button to launch the video (as said here: https://github.com/aframevr/aframe/issues/1556#issuecomment-228410269) but nothing change, I still have the same issue...
FYI : I used Angular to reproduce it by myself and to try to solve it without any success.
If someone has an idea I should be glad to hear it :)
Logs information:
Note: Work on IOS - Firefox / Safari / Chrome (with the same code / examples above) Work on Android - Chrome / Samsung Browser / Huawei Browser (with the same code/examples above) All my local tests were done on HTTPS
Thank's in advance :)