Closed afritz1 closed 3 years ago
I noticed during the texture manager refactor that it had been allowing dangling texture references to happen, so I figured that adding a templated buffer ref class for each texture type would help prevent dangling texture references in the future.
I noticed during the texture manager refactor that it had been allowing dangling texture references to happen, so I figured that adding a templated buffer ref class for each texture type would help prevent dangling texture references in the future.