Closed abelsromero closed 7 years ago
Looks like an easy fix. I'll probably add that <functional>
include tonight.
Thanks a lot! Also, I have been trying yo find a easy, stable way to build in Windows without using VS and finally I am quite happy with MSYS2. If you want we can add the process to the readme, or even try to create a script to automate the environment. wdyt?
We could think about adding it to the Readme soon. I'm not sure about a script yet, though. Maybe sometime in the future.
Hmm, interesting how GitHub automatically closes issues when I say "Fixes #..." in the commit message. If you have any notes about building with MSYS2, leave them here.
Here are my notes: https://gist.github.com/abelsromero/778c4a751d2d16b5641ed148c4eb7122
Hmm, interesting how GitHub automatically closes issues when I say "Fixes #..."
See this https://help.github.com/articles/closing-issues-via-commit-messages/
That is a nicely formatted build manual! If you make a final draft of it, name it msys2_build_manual.md
(or .adoc
, I guess), and put it in the docs
folder, I'll happily accept a pull request of it. I would put a link to it in the Readme at some point.
If you make a final draft of it,
Maybe only some polishing.
or .adoc, I guess
I advocate for the use of AsciiDoc instead of Markdown, but I am happy just introducing it. Now you know there are imho, nicer alternatives. But I will change it to markdown since it's more popular, no problem!
I'll sent a PR during the weekend.
Problem: When compiling under Windows (7 and 8.1) with MSYS2 the following error occurs:
Current solution found: This was easily fixed adding
#include <functional>
to the file. Some googling suggests this is normal and the error only occurs on some compilers. After that, the game compiles and runs correctly.env: