./math/matrix.js:// have to change THREE namespace
./math/matrix.js: var x = new THREE.Vector3();
./math/matrix.js: var y = new THREE.Vector3();
./math/matrix.js: var z = new THREE.Vector3();
./math/matrix.js: var v1 = new THREE.Vector3();
./math/matrix.js: var v = new THREE.Vector4();
./math/matrix.js: var v1 = new THREE.Vector3();
./math/matrix.js: var mRotation = new THREE.Matrix4(),
./math/matrix.js: mScale = new THREE.Matrix4();
./math/matrix.js: var x = new THREE.Vector3(),
./math/matrix.js: y = new THREE.Vector3(),
./math/matrix.js: z = new THREE.Vector3(),
./math/matrix.js: matrix = new THREE.Matrix4();
./math/matrix.js: translation = ( translation instanceof THREE.Vector3 ) ? translation : new THREE.Vector3();
./math/matrix.js: rotation = ( rotation instanceof THREE.Quaternion ) ? rotation : new THREE.Quaternion();
./math/matrix.js: scale = ( scale instanceof THREE.Vector3 ) ? scale : new THREE.Vector3();
./math/matrix.js: var v1 = new THREE.Vector3();
./math/matrix.js: var ymax = near * Math.tan( THREE.Math.degToRad( fov * 0.5 ) );
./math/matrix.js: return new THREE.Matrix4(