Open BinaryDustFF opened 3 years ago
Whoof. Let me unpack this.
Some of the other ideas I think are aligned with the conduit plans, and those would take up the space they travel through or along.
Being placed like regular cables and allowing us to pass a bunch of cables inside of the same conduit. Multiple conduit sizes would allow us to pass more or less cables of different sizes inside of the same conduit (before the conduit saturates);
This is in fact planned.
Help us to route wires from point A to point B, or between junction boxes. When doing that, the mod could ask the player a quantity of cable, like when we put wires on utility poles;
Ditto above.
Protect wires, to make an installation more resistant against explosions, as they could happen quite easily...
Explosions are going to be far less common, but the conduit won't really protect the cables.
For conduits and junction boxes, why not making them out of plastic, so we could use the part 6 of your agenda (Oil processing)
So, this is probably not a half bad idea, but conduits will likely also be steel.
Regarding junction boxes - they would allow you to pass wires and other things through 1-2 blocks thick of material without affecting the actual material, so that for mods like Galacticraft that check for specifically their blocks, we can actually seal the area because the blocks in question would not actually be affected by us placing those junction boxes on it. The restriction there is that the junction boxes would need to face one another on the wall and would require to be in the same X/Y/Z direction as the other box for it to actually connect through. We can assume that the box requires a piece of conduit to be connected, and that could be handled in the UI or something for the box.
Here's some ideas for the junction box.
An electrical panel would be a more complex version of this, probably a multiblock to allow for more cables and conduits to enter.
Meh.
I've seen the deleted comment, it may be a good idea, but since there is a lot of things to do and junction boxes are a new feature, maybe keep things relatively simple for now 😄 Bus bars would work fine, even if they will be mostly empty, it's the easier and quicker solution for junction boxes to be added to ELN2.
@jrddunbr : Sorry for the response time, I'll soon read your comments again and try to think further about all of this, but it already sounds great!
Regards
So!
I totally agree with you. Initially, I was thinking differently. I thought Electric Isolators would exist with different variants (isolator only, isolator with a DC/DC converter and isolator with a fuse). But making isolators as a generic block is in fact way simpler, for you and the players, because we won't have a tone of different isolators. We would only have one new block, "empty isolator" or "isolator base":
How these appliances would handle the isolator is another question. Maybe on the same node, by rendering an isolator on the same block, or maybe by doing multiblock, the appliance would then detect the isolator and connect to it.
And an idea just crossed my minds. If an appliance is powered by an isolator, and connected to a cable laying on the ground, then the cable could be considered as connected to the isolator? This way, we could connect one appliance to the overhead power lines with an isolator, an also power all the other appliances connected with regular cables to the first one.
I've thought a lot about it, and drawn a schematic on paint after reading your comment and looking at your drawing. The picture is pretty big because I've added small details:
Soooo... where do I start ? First, all of this is only what I'm thinking about after mixing my and your ideas, there are maybe better/simpler solutions, that are to be found out! 😄 Everything written between [ ] is a reference to the drawing.
Just to be clear, "conduit" is the item and "conduit line" is a line of placed conduits.
Conduits:
Conduit lines:
I think that's all, but i'm maybe forgetting things, since I've given a lot of explanations. I feel guilty for this brick of a reply, and I'm sorry about it, but I've got these ideas in mind and I wanted to share them with you.
Regards! 😄 BinaryDustFF
Hello there!
First, I wanna say that I love ELN and I thank you a lot for keeping this mod updated. Being able to do complexe electric/electronic stuff in a game like Minecraft is just awesome!
So! By playing to the mod a good amount of time and after reading what you're planning to do for ELN2, I found out that it could be a great idea to add some blocks/items/tools to the mod.
First, electrical isolators! They would be an alternative to utility poles. They could :
Speaking of a use case for buildings, electrical conduits and junction boxes could be great. They could have multiple functionalities like :
These 3 additions could add some tools to the game:
I hope you will like my ideas, or that they will inspire you for others ones!
Regards, BinaryDustFF
P.S.: Sorry if my English is not a 100% correct, it's not my mother tongue!