Open Welbre opened 3 years ago
The biome can affect the initial temperature of cable and machines.
Already planned
Solar panels generate more power at desert biome and less at cold biomes (the snow can affect the solar panels too, i read this in some inssue, but i don't know wich).
Duplicate.
Flashlight can hit electrical pole creating high voltage spikes.
This doesn't make sense. Do you mean lightning? I don't think we'd be adding this for a while.
Tree can hit power lines, creating fire and spark.
Complicated, but possible.
Rain affect some electrical machines like generators and dc-dc transformer (we need the transformer case to protect he).
Not a bad idea.. might need sky detection.
Animals i really don't know how implement something like real world impact on Minecraft, something like eln 1 silverfish (a mob that can affect the electrical circuits).mobs eating cables maybe ?
No.
High speed wind generate more power on wind generator (like eln 1 )
This will be a thing, obviously.
and [wind] cool down cables, machines a little bit, the wind is naturally more powerful in mountain, and beach biome.
Simulating the effects of passive thermal radiation/circulation sounds cool but is unfortunately way to difficult to simulate accurately.
The biome can affect the initial temperature of cable and machines.
Already planned
Solar panels generate more power at desert biome and less at cold biomes (the snow can affect the solar panels too, i read this in some inssue, but i don't know wich).
Duplicate.
Flashlight can hit electrical pole creating high voltage spikes.
This doesn't make sense. Do you mean lightning? I don't think we'd be adding this for a while.
Tree can hit power lines, creating fire and spark.
Complicated, but possible.
Rain affect some electrical machines like generators and dc-dc transformer (we need the transformer case to protect he).
Not a bad idea.. might need sky detection.
Animals i really don't know how implement something like real world impact on Minecraft, something like eln 1 silverfish (a mob that can affect the electrical circuits).mobs eating cables maybe ?
No.
High speed wind generate more power on wind generator (like eln 1 )
This will be a thing, obviously.
and [wind] cool down cables, machines a little bit, the wind is naturally more powerful in mountain, and beach biome.
Simulating the effects of passive thermal radiation/circulation sounds cool but is unfortunately way to difficult to simulate accurately.
Yes, lightning :P
yesterday, i was looking at a power line next to a local park( I live in a city that have a hydroelectric power plant) and seeing how the tree,rain, lightning,climate and how the animals can to affect the functionality of a power line and anothers electrical machine.
Well, and if we put this in electrical age mod ?
The biome can affect the initial temperature of cable and machines.
Solar panels generate more power at desert biome and less at cold biomes (the snow can affect the solar panels too, i read this in some inssue, but i don't know wich).
Flashlight can hit electrical pole creating high voltage spikes.
Tree can hit power lines, creating fire and spark.
Rain affect some electrical machines like generators and dc-dc transformer (we need the transformer case to protect he).
Animals i really don't know how implement something like real world impact on Minecraft, something like eln 1 silverfish (a mob that can affect the electrical circuits).mobs eating cables maybe ?
High speed wind generate more power on wind generator (like eln 1 ), and cool down cables, machines a little bit, the wind is naturally more powerful in mountain, and beach biome.
Maybe put all of this made the bigs plant a nightmare, but will do the electrical age more realistic. Create some probability for this events can balance this problem, for example the rain have 0.0002% of probably by tick to damage a generator, and if this generator take a damage all the circuit can't be damaged another time by the rain in a 300 tick period. Maybe a solution or another nightmare but this time for the cpu.