Closed finnxv closed 4 months ago
This sounds wrong, last time and previous times I’ve done it, it has worked.
Which version of the converter are you using?
The Jenkins build or GitHub releases ?
All that slicing stuff has been added, but only available right now through the Jenkins build.
The Jenkins build or GitHub releases ?
I've used Github Releases, I don't know how to compile the source of build but maybe I should try it
The Jenkins build is pretty easy to work with. Just go to my pre-release build site https://jenkins.dc1.agentdid127.com/job/agentdid127/job/ResourcePackConverter/job/master/17/ and download the version you would like to use.
Oh alright, Thank you so much
Going to mark this as fixed, as it's done in a pre-production release.
1.20.2 Minecraft Update made changes to
textures/gui/icons.png
that the elements/sprites are now intextures/gui/sprites
so if someone converts the texturepack for example 1.8 to 1.20.2 the crosshair won't work, is there a way you can make texturepack crosshair on 1.20.2+ work? same also goes fortextures/gui/widgets.png
elements intextures/gui/sprites/hud
hotbar