Closed robmck1995 closed 1 month ago
In sample_project/astar_search.sh
, the function find_path
(lines 261-321) does not handle the case where no path is found. If the openVertices list becomes empty without reaching the end, the function should return an indication of failure, but it currently does not handle this scenario.
In sample_project/cpp_classes/astar.cpp
, the search
function (lines 68-79) does not sort the open list before selecting the node with the lowest cost. The commented-out line open.sort();
suggests that sorting was intended but not implemented, which may lead to incorrect pathfinding results.
In sample_project/graph.py
, the get_vertex_neighbours
function (lines 17-26) does not account for barriers when determining valid neighbors. This could lead to invalid paths being considered if a barrier is adjacent to the current position.
Description
Changes walkthrough
astar_search.sh
Implement A* Search Algorithm in Bash
sample_project/astar_search.sh
astar.cpp
Implement A* Search Algorithm in C++
sample_project/cpp_classes/astar.cpp
astar_search.cpp
Execute A* Search with Visualization in C++
sample_project/astar_search.cpp
map.cpp
Define Map Class for A* Search Grid
sample_project/cpp_classes/map.cpp
point.cpp
Define Point Class with Operators
sample_project/cpp_classes/point.cpp
node.cpp
Define Node Class for A* Search
sample_project/cpp_classes/node.cpp
graph.py
Implement A* Graph Class in Python
sample_project/graph.py
go.mod
Initialize Go Module for Project
sample_project/go.mod - Initialized Go module for A* search project.
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