Closed agersant closed 4 months ago
Known repros:
https://github.com/agersant/gbvsr-frame-meter/assets/817256/0b893c47-50a0-4daf-a2fb-4f9552d17088
Seems to be working as intended. Projectile correctly stops reporting as active when colliding with a fireball, but does stay active after hitting a player.
Known repros:
https://github.com/agersant/gbvsr-frame-meter/assets/817256/0b893c47-50a0-4daf-a2fb-4f9552d17088