agg23 / openfpga-SNES

SNES for the Analogue Pocket
GNU General Public License v3.0
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Control Mapping on a per-game basis rather than a global core setting #87

Closed daBEARS40 closed 11 months ago

daBEARS40 commented 11 months ago

I find myself constantly re-working the controls based on what feels better between handheld & docked. Having one control scheme per game exacerbates the issue for me. In an ideal world there would be per-game handheld/docked individual mapping, but that would be outside the scope of this feature request. Per game control mapping would be an excellent addition if at all possible.

Thanks!

agg23 commented 11 months ago

Unfortunately that's not really something that cores themselves can reasonably do. The existing UI is entirely up to Analogue, and replicating that would be expensive and not even possible on some cores (NES) due to space constraints.

However, I have forwarded this request to Analogue, so at least now they should be tracking it, even if we don't know if it will be acted on.