agnacore / Spaceship

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Create collision detection #10

Open agnacore opened 8 months ago

agnacore commented 8 months ago

Use the offset fields to define a hitbox for each ship.

Compare the location of the projectile with the location of the ship (compare bounding boxes).

Use multithreading if it helps.

agnacore commented 8 months ago

step 5: collision detection 5.1: define hitboxes 5.2: create multithread, maybe? 5.3: hey maybe you can just use the one you already made, that works fine 5.4: adapt it for the new bounds style (how the corners are found)

(this one is more "I'll figure more out when I get there")