Prior to the Gun Mettle update, the cylinder on the revolver would spin and the firing pin would move after every shot. After the update released and the reload animation was reworked, all of these animations were lost and the revolver is now static. The part of the cylinder that could be seen sticking out during the reload animation also no longer exists, making the cylinder appear to be floating. If the part 2 of the pack I've seen discussed with animation fixes is developed, this is probably something important that should be added.
In addition to this every non-stock revolver other than The Enforcer doesn't even use a quick-loader (issue since Sniper v.s. Spy) so the spy appears to just stick his fingers into the cylinder chamber with nothing entering or leaving (bullet casings are static within the weapon).
Prior to the Gun Mettle update, the cylinder on the revolver would spin and the firing pin would move after every shot. After the update released and the reload animation was reworked, all of these animations were lost and the revolver is now static. The part of the cylinder that could be seen sticking out during the reload animation also no longer exists, making the cylinder appear to be floating. If the part 2 of the pack I've seen discussed with animation fixes is developed, this is probably something important that should be added.
In addition to this every non-stock revolver other than The Enforcer doesn't even use a quick-loader (issue since Sniper v.s. Spy) so the spy appears to just stick his fingers into the cylinder chamber with nothing entering or leaving (bullet casings are static within the weapon).