Using this service for your data, http://jservice.io/, build a Jeopardy clone called Geopardy. First we will build the board and a one player game. After you get the basic mechanics, then worry about adding players
[ ] When a user clickes on a question, hide the board, and display the question. and allow the user to the type in a answer
[ ] If they get the answer correct, add it to a score
[ ] After the question is asked, they shoudl no longer be able to click on that square
[ ] After all the questions have been asked, the game should have a reset button that gets 5 new random categories
[ ] It should look like a Jeopardy board, though i am not expecting anything crazy
Adventure Mode
[ ] Add player 2 and player 3
[ ] Add 3 random daily doubles
[ ] Add double Geopardy round
[ ] Add a final Geopardy round
Getting Started.
You either use app-app --beta like we have been doing, but if you want to use webpack, you can fork this repo (https://github.com/mdewey/angularjs-webpack) and , and use it as a starting point.
Tips and Tricks
Break down the problems, one at a time, do not try to do too much at one time
Remember, You can add properties to JavaScript Objects on the fly
Geopardy
Using this service for your data, http://jservice.io/, build a Jeopardy clone called Geopardy. First we will build the board and a one player game. After you get the basic mechanics, then worry about adding players
Objectives
Explorer Mode
Adventure Mode
Getting Started.
You either use
app-app --beta
like we have been doing, but if you want to use webpack, you can fork this repo (https://github.com/mdewey/angularjs-webpack) and , and use it as a starting point.Tips and Tricks
ng-show
andng-hide
are your friends