ahinchman1 / TornadoFX-Suite

Automated user-interaction testing for TornadoFX
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Stage{2}@INVESTIGATION: Analyzing the code #5

Open ahinchman1 opened 6 years ago

ahinchman1 commented 6 years ago

Now that TornadoFX-Suite scans code, we'll be using logging to record mappings of associated user inputs and the functions that follows.

ahinchman1 commented 6 years ago
ahinchman1 commented 6 years ago

Realistically, I see this mapping best displayed with splayed trees (I think that's the structure). Because most paths are not necessarily linear, it may be helpful to store the possible available permutations in repetition on a file, but the program itself can just store the tree structures in a hash map probably

ahinchman1 commented 5 years ago

Update: mapped out node hierarchies. Next stage is parsing out methods to map nodes to methods that change those particular nodes