Closed GoogleCodeExporter closed 8 years ago
You are absolutely right. I fixed that so if no openal/sound is available the
process will be nil, so you can check on this before adding the process or you
can use the new function OgreKit.isSoundAvailable() to check before...
Thx for reporting.
http://code.google.com/p/gamekit/source/detail?r=1184
Original comment by thomas.t...@googlemail.com
on 9 Sep 2012 at 3:35
Great. Thx for the quick handling.
Original comment by onk...@gmail.com
on 9 Sep 2012 at 4:28
Original issue reported on code.google.com by
onk...@gmail.com
on 9 Sep 2012 at 11:48