ahmedsuffian / aionxemu

Automatically exported from code.google.com/p/aionxemu
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[Core] Wrong damage calculation - Weapon Mastery dual weilding. #122

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Core revision: r185

Bug description: Damage doesnt get calculated right.

What steps will reproduce the problem?: Unequip a weapon to see classes default 
damage. Than equip a weapon to see equipped damage.

What is the expected output?: Damage has to be basedamage + mid-damage off 
eqquiped weapon.

Please copy/paste errors below: Basedamage wont get added to mid-damge of 
equipped weapon. Normally it has to be lemme say with 19 base dmg when 
unequipped and you add a 15-17 weapon, the 19 base + 16 from the mid-damage.

Original issue reported on code.google.com by pziko...@gmail.com on 17 Mar 2011 at 6:51

GoogleCodeExporter commented 9 years ago
Weapon Mastery is in effect that's what should be causing the difference.

Original comment by ZeroSign...@gmail.com on 17 Mar 2011 at 8:55

GoogleCodeExporter commented 9 years ago
The issue is however that Weapon Mastery is not correct for dual-weilding and 
re-logging in effect stacks the effect.

The fix is not trivial at all.

Original comment by ZeroSign...@gmail.com on 23 Mar 2011 at 10:01

GoogleCodeExporter commented 9 years ago
See Issue 110.

Original comment by ZeroSign...@gmail.com on 23 Mar 2011 at 5:04