Open GoogleCodeExporter opened 9 years ago
pl6 can you provide a FRAPS video of what you mean? If I can see it in-game
then its much easier for us to debug.
Original comment by ZeroSign...@gmail.com
on 20 Apr 2011 at 11:19
[deleted comment]
When a monster is attacked while an attacker (player) is jumping. The monster
runs away and disappears instead of attacking the attacker (player).
The monster literally runs away and leaves a confused player behind.
However, after a few seconds the attacked monster comes back and attack the
player.
I hope my explanation can help you get the picture.
xD
Original comment by gga...@gmail.com
on 21 Apr 2011 at 2:03
I jumped around and attacked and the Monster continued to chase and attack
without moving back to the spawn.
Original comment by ZeroSign...@gmail.com
on 27 Apr 2011 at 12:04
It seems like you don't need to jump around just //kill a bunch of them close
to each other and turn off //invul to be able to see the bug. You will start
losing hp without seeing anything attacking you but another player will be able
to see the mob hitting you if they get near by. Plus until you go far away to
be out of visual distance and walk back to the area you wont see anything
respawn withing sight.
Original comment by mortium...@gmail.com
on 15 May 2011 at 6:06
testing with AXE rev 287
confirm bug from pl6...@gmail.com,
and mortium...@gmail.com
but i thing both are different issue.....
Original comment by freiya_d...@hotmail.com
on 15 May 2011 at 6:30
Original issue reported on code.google.com by
pl6...@gmail.com
on 14 Apr 2011 at 6:17