ahmedsuffian / aionxemu

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New Graphical Error during Crafting items with multiple outputs (indicator goes too far) #294

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
YOU MUST BE USING AION X EMU FILES ONLY!! IF ANY MODIFICATIONS WERE DONE TO
THE FILES THAT WERE NOT INCLUDED WITH THE SVN, WE WILL NOT SUPPORT THOSE
ISSUES HERE!!

Core revision: Revision 262 (NO MODIFIED FILES)

Bug description: When crafting components that have a chance for a 2nd or 
"greater" output (craft initial output >> craft greater output), if the item 
"procs" a third time, the indicator on the crafting bar goes past the end of 
the actual graphical bar shown on screen. >> It appears to go the full length 
of a bar from the point it actually "proc'ed" at, often sending the indicator 
way beyond the end of the visible bar.

What steps will reproduce the problem?: To reproduce, craft any item that has a 
2nd or "greater" output until you recieve graphics for 2nd "proc". (craft 
initial output >> greater output >> greatest output IF applicable)

What is the expected output?: Indicator should not go past visible bar on 
screen. Is it possible to stop the 2nd proc if the recipe does not have a 3rd 
output?

Please copy/paste errors below: No game server console errors recieved during 
this process.

Original issue reported on code.google.com by CCDB.For...@gmail.com on 20 Apr 2011 at 4:21

Attachments:

GoogleCodeExporter commented 9 years ago
the problem is as i already mentioned that im still missing the packets for a 
3rd crit whcih is causing the troubles with the animation. Will be fixed as 
soon as i have the data ;) But for know its better than having no animation bar 
:P

Original comment by pziko...@gmail.com on 21 Apr 2011 at 1:10

GoogleCodeExporter commented 9 years ago
Sorry, I missed that. You are absolutely right that it is better than it not 
working, and I am thankful of that :) Anything I can do to help with retrieving 
those packets? Is this something that needs to be retrieved from live server or 
in client packets?

Original comment by CCDB.For...@gmail.com on 21 Apr 2011 at 2:14

GoogleCodeExporter commented 9 years ago
It needs to be retrieved from live server... which is not that easy ^^ cause i 
have to spend a lot of kinah for the crafting XD and the other problem is... 
the rates are so low that i still had no double crit on retail >.<

Original comment by pziko...@gmail.com on 21 Apr 2011 at 11:37

GoogleCodeExporter commented 9 years ago

Original comment by ZeroSign...@gmail.com on 13 May 2011 at 1:47