Open GoogleCodeExporter opened 9 years ago
DeleteSpawn admin command remove the spawn and the object, but the neighboors
dont see the object despawning.
There seems to have a bug with the KnownList, it removes objects it shouldnt,
it do not remove objects it should.... When a spawn happen in your
neighboorhood, the spawned object wont appear or will disapear after a short
lap of time. Deleting a spawn dont delete th object from the players present in
the neighboorhood.
Original comment by gre...@gmail.com
on 25 Apr 2011 at 7:07
Original comment by pziko...@gmail.com
on 27 Apr 2011 at 2:18
Hey Pziko, I figured I'd let you know about this too since you were already
looking into the ascension quest. I ran into this issue last night running
revision 277, client 2.1.0.12. This is ONLY ASMOD ascension. After defeating
the npc, Munin spawns again with a quest update. If you click on him, it does
nothing. If you relog quickly, then click on him again it allows the quest to
update. However, shortly after, the client crashed and I received this error
log on the client (See Attached). I have a few others leveling up to test this
further to ensure it wasn't an isolated issue. I will keep you posted on my
results. Again, this ONLY happened on the asmod ascension quest. If you want me
to post this as a separate bug issue, let me know. Thanks, Raydeon
Original comment by CCDB.For...@gmail.com
on 3 May 2011 at 3:13
Attachments:
This is not the same issue in fact.
We should make two different issues, one will be for the problem of
KnownList(objects disappearance) and the other for the quest issue stengray
reported.
Original comment by gre...@gmail.com
on 3 May 2011 at 3:35
Actually, I believe I am going to wait with posting this issue as at the moment
I am unable to recreate the client crash. I will continue testing, but this may
have been an isolated issue. If I am able to recreate I will certainly start
another issue report. Thanks for your time :)
Original comment by CCDB.For...@gmail.com
on 3 May 2011 at 11:40
The client crash is caused by weapon/armor mastery when leveling up to level
10. Will soon be fixed.
Original comment by pziko...@gmail.com
on 21 Jul 2011 at 12:44
Original issue reported on code.google.com by
gre...@gmail.com
on 24 Apr 2011 at 2:41