Closed Poukah- closed 10 years ago
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Liero GBG is an organization located in Gothenburg, Sweden working for the proliferation of
the game Liero (1.33 © Joosa Riekkinen, 1.36 © Erik Lindroos), first released in 1998.
The activity around this specific community began with a few people in 2012, and have since
seen a steady addition of players. In May of 2013, a ranking system - similar to the
one used in Chess - for comparing skill levels between players worldwide, was launched.
All results have been kept by manual bookkeeping, on paper, in spread sheets and in stored
game replays, but since September of this year, we are proud to present an automated
system here on this site, where matches can be registered by filling in the results of local
games and providing the replays for these, and the site will assemble the data into a
comprehensible ranking list. More information on how this system works may be found
under <Rules>.
The game is played on one computer (Linux, Windows, Mac), in split screen, on the
keyboard and a common issue you may run in to is the fact that a lot of keyboards can't
register too many keys simultaneously.
It is therefore recommended to use a keyboard with good rollover, preferably a mechanical
one, which can be purchased for about €50 and up.
For download and installation instructions visit the official site <liero.be>.
If you have questions about the game the expert panel can be found on IRC at:
#liero@irc.quakenet.org
or you may turn to us with questions, suggestions and the like at lierogbg@gmail.com
Enjoy!
RULES
Settings:
Game Mode: Kill 'em All
Lives: 8
Loading Times: 20%
Replays: ON
Bonuses: None
Map: ON
Load+Change: ON
Player Health: 100%
Weapon Options: No bans
Ranking Points:
In order to calculate relative skill levels between players located in many different
places we use a version of the Elo rating system similar to that used in competative
Chess. The difference in ranking points (RP) between two players serves as a predictor
of the outcome of the game, and the player with the higher rank will have more to loose
in the event of a loss. If all players win equally much, they will stabilize their RP at
around 1000, as 1000 points is introduced into the system, successively for every
player that joins it.
So as not to have new players jump straight up to 1000 RP and overtake half of the
players on the list, players unlock their points from an individual Pool (40 for every
1v1 game and a varied amount for tournaments) as more games are played.
Before a match/tournament begins, the proper amount of points (as long as its
left) are taken from each player's pool and added to their RP. Then an amount of that
total is bet as Ante in the Match/Tournament and given to the winner(s) once completed.
That amount is calculated by by the following formula:
RP ^ 2 / 1000 * x
where x is the Ante-% of that Match/Tournament:
2% for Match
2-5% for a Tournament
For a regular Match this means that players with 1000 RP bets an Ante of 20 RP,
players below that bets exponentially less and players above that bets exponentially
more.
(i.e.a player with 1200 bets 29, one at 1500 bets 45, one at 800 bets 13 and one at
500, 5.)
We should provide a settings file with the correct settings in conjunction with the text as well.
Done
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additions are marked with ***
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MAPS ***
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