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Currently (Version 6.1.1) the FPS counter, "Time Elapsed" and "Time Remaining" update in real time. This makes it really hard to read what is getting displayed, especially when your remaining time is …
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### Issue Description
Attached is the log file as requested in issue #3492. I used ".\webui.ps1 --debug --use-cuda" (I have Nvidia) to start the program. Here is the log file:
[sdnext.log](https:/…
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Hi @tongzhouxu
Not a massive problem, but it could be confusing for users. Version 0.9.6 prints "FutureWarning: Minimal version of pyarrow will soon be increased to 14.0.1. You are using 9.0.0. Pl…
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When i set `model = "claude-3.5-sonnet"` and select my whole buffer or set `context = "buffers"` and ask something to Copilot while having claude as selected model, i have this error that appears :
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Run an experiment to evaluate the performance of a simulated annealing gradient descent (SA-GD) approach compared to traditional gradient descent (GD). The purpose of this experiment is to understand …
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When using Beef's NVGs with 2DSS enabled, alt aiming a gun causes the 2D scope shader to stay active.
![Anomaly-1 5 3 Screenshot 2024 11 10 - 00 54 29 90](https://github.com/user-attachments/assets…
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In [`5e3dd73`](https://github.com/keviocastro/upptime/commit/5e3dd73ee63dfa1e6904a498dcf95080e43745b5
), FX blog (kty) (https://foxter-blogeditor.konecty.com) was **down**:
- HTTP code: 0
- Response t…
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In [`3e2ce96`](https://github.com/nbbrd/sdmx-upptime/commit/3e2ce96b846490e764a742766337d720e250eb9c
), NBB (https://stat.nbb.be/restsdmx/sdmx.ashx/GetDataStructure/ALL) was **down**:
- HTTP code: 429…