Robotics tools in C++11. Implements soft real time arm drivers for Kuka LBR iiwa plus V-REP, ROS, Constrained Optimization based planning, Hand Eye Calibration and Inverse Kinematics integration.
I have some doubts about hand-eye calibration.
Since all the matrix are read from vrep scene, if the vrep model is not accurate enough, does it affect the final result?
See the detail HandEyeCalibrationVrepPlugin.hpp (addFrame())
[x] From equation AX=XB, it seems good since A and B are relative transform matrix, but double check the effect of inaccuracy from VREP scene
[x] Is it possible to make it independent of VREP scene?
I have some doubts about hand-eye calibration. Since all the matrix are read from vrep scene, if the vrep model is not accurate enough, does it affect the final result? See the detail HandEyeCalibrationVrepPlugin.hpp (addFrame())
[x] From equation AX=XB, it seems good since A and B are relative transform matrix, but double check the effect of inaccuracy from VREP scene
[x] Is it possible to make it independent of VREP scene?