hi,thanks for open source. I am freshman in using blender, can you explain how you use the 'out_dir_vec' to drive the 3D meshes animate in Blender, e.g. blend shape or linear blend skinning.
You can find the script that converts 'out_dir_vec' to joint rotations in the poseRender.blend. If you want to use other character meshes, you need to do rigging and skinning with a new character.
hi,thanks for open source. I am freshman in using blender, can you explain how you use the 'out_dir_vec' to drive the 3D meshes animate in Blender, e.g. blend shape or linear blend skinning.