aidancbrady / DefenseTech

Missiles and high-tech explosives: Calclavia's work continued.
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Multiple Missile Issues #49

Closed QuantumTraverse closed 8 years ago

QuantumTraverse commented 8 years ago

Issue 1: Even when using entirely T3 launching set, launching any tier of missile at a target in the air (such as a floating slime island from Tinkers' Construct) by any aiming means (including laser designators and the radar gun) will result in the missile missing its target by a significant amount, much more than the 0 block inaccuracy a full tier 3 system should have.

Issue 2: Anti-Ballistic Missiles miss the missile they are designed to take down almost every time I have tested it.

aidancbrady commented 8 years ago

I've fixed the issues with Anti-Ballistic Missiles.

As for your first issue, I'm not sure what to say- I'm unable to reproduce that. Make sure your launcher support frame is connected to the launcher base properly.

QuantumTraverse commented 8 years ago

I have recorded a video of the first phenomenon and placed it in a zip on dropbox.