Closed luohancfd closed 8 months ago
hello,
there is no reason.
you have no frame outside 30 or you have a perfect loop who let you the illusion than you dont have more frames ?
will check
ok i see. no, you have the frame count you want, but the cursor of max count frame is on 30. if you move it you have the "missing" frames outside 30
just need to found where to write the total frames count in the file
It seems its a bug on MV, who always show 30 frames max. but you can have more or less frames. ex, if you edit a cube you will see all the wrote frames .
edit : i discussed with ephtracy (the creator of MagicaVoxel), the 30 in not the frame count but the playback limit. and he will be saved in the file, in few updates
Hi Aiekick, Thanks for the great tool! I found I only need to right-click and increase the number of frames. (replying from my other account)
I tested with
main.cpp
in the repo. No matter how I change the value ofFRAMES
, there are always 30 keyframes in the final file when I view with MigicaVoxel-0.99.7.1. If FRAMES < 30, there will be no change for frames > FRAMES. If FRAMES > 30, the rest frames don't show up in the final file. Any idea why? Thanks for the help