Open ailanthustng opened 4 years ago
Hi, thank you for the report. We have considered this suggestion in our design. If the command is not in the list of available commands, it is an invalid command. StudyBuddy reports the error politely by displaying the list of available commands. As no actions are required, we will reject this bug report.
Team chose [response.Rejected
]
Reason for disagreement: Perhaps I was not clear in my bug report. So the problem I met here was that there was no indication that the command I inputted was invalid.
Imagine this scenario. User launches the application, and based on what the user can remember inputs "ad" (instead of add) (just an example). It then shows this message:
The user is confused. The application doesn't tell the user that " 'ad' is an invalid command".
The user continues to input "ad" because he believes that it's correct. But yet, the screen doesnt change. It simply shows the above screenshot.
I'm not saying that it's wrong, but I am merely giving a suggestion here to inform the user that the inputted command is wrong, so that he/she will look through the help list.
Team chose [severity.VeryLow
]
Originally [severity.Low
]
Reason for disagreement: [replace this with your explanation]
So i inputted an incorrect command but all i got was the above. Perhaps you could say that it's an invalid command?