locations {
outside_cave : location "Outside the cave." {
contains {
orange : object "Orange that starts outside the cave." ;
}
}
scenery is allowed, but not objects and I can't understand why not. Yes, objects can be moved, but many objects start in a given location and it would be very nice to be able to group them as such... the inability to do so feels like a very artificial limitation or an oversight?
This is one of the first items I planned on fixing with my build tool. eg, migrating objects inside contains and moving them into the global objects using the appropriate at key...
IE:
scenery
is allowed, but not objects and I can't understand why not. Yes, objects can be moved, but many objects start in a given location and it would be very nice to be able to group them as such... the inability to do so feels like a very artificial limitation or an oversight?This is one of the first items I planned on fixing with my build tool. eg, migrating objects inside
contains
and moving them into the globalobjects
using the appropriateat
key...