ainslec / adventuron-issue-tracker

Adventuron Issues Tracker
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Feature: Option to keep all the text log on screen #509

Open hnejfnvjojgrogjwm opened 1 year ago

hnejfnvjojgrogjwm commented 1 year ago

I had a player complaining that the old text disappears when you move to a new location or re-describe. Apparently ngpaws keeps all the log available to the player (using scroll up) from the beginning of the game session (not between sessions).

This is what Garry said about it: Yes, most definitely. Adventuron has this nasty habit of clearing the screen on a regular basis, especially when you enter a new room. This was probably common on old 8-bit machines, but it is not normal with modern interpreters. Z-code interpreters normally save a complete history so you can scroll back as far as you want. There are probably limits, but I've never run into those. In fact, I normally copy and paste from the scrollback history when doing transcripts, rather than using the transcript feature.

Please consider implementing an option to keep all the game progress available for the player to scroll back.

joshgoebel commented 1 year ago

Pretty sure there are options already to configure this if you look thru the docs...